It was back to basics for the sixth Need for Speed title. The game was divided into two types of gameplay -- World Racing and Hot Pursuit. World Race included three different race types that were slightly different from one another; whereas Hot Pursuit brought back the arcade-style racing that NFS fans fell in love with many years before. http://tinypic.com/images/404.gif
Chases were once again a focal point of gameplay, but for the first time ever, players were given the chance to "be the cop" without entering a code. In this mode, players had a "quota" of tickets to give out before time expired.
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